



Instead, profile your game directly from the build in order to have only the information strictly connected to the game. Profiler tips: You should use the profiler not directly in the Unity editor because this can add unwanted information. The profiler will tell you what is happening in every frame of your game and you must analyze that data to understand where the problems are. Let’s cut to the cheese and see how the Unity profiler can help us solve the problems above: GPU-bound: the GPU takes too long to execute his tasks.CPU-bound: the CPU takes too long to execute his tasks.
#Best looking unity games how to#
It’s a must to learn how to use the Profiler.īefore getting into the profiler, these are the common reasons that can make a single frame of your game slow: So, how can you analyze your game? Unity offers some instruments, like the amazing profiler, which will help you to understand what happens in each frame of your game. What should I do to improve the performance of my game? I suggest that you bookmark this article and come back sometime to check if there are some updates.Īlso, if you want to share your tips and help other developers to increase performance in their games, please leave me a comment with your tips at the end of the article.Beginner part: how to start to increase the performance of your Unity game? I started to gather information on how to improve the performance of my Unity games some time ago and I decided to share it with you. You’ll find a ton of tips and useful insights to finally achieve the so ambitious 60 frame per seconds in your game. If you’re looking to increase performance in Unity and improve the frame rate of your game, this is the right place.
